

It’s a love letter to the music of Final Fantasy, and that is one general aspect of the games universally agreed upon to be qualitative. I think even non-rhythm gamers could get into Theatrhythm Final Fantasy from the amount of player customization and the splendid tracks it houses. I should specify that the Curtain Call release is the version I played, essentially an updated iteration of the original game, including several more songs. It is, in all honesty, probably the game I’ve become the most addicted to. Players can unlock iconic playable characters from progressing on rhythmic adventures and achieving feats while also leveling them up and equipping the varied cast with items and skills. It is a rhythm game, but what makes this experience distinct from the genre’s norms are the title’s RPG systems and multiple control methods. Still, one particular game that I’ve been hoping to see brought over to modern platforms, most notably the Switch, is Theatrhythm Final Fantasy.įinal Fantasy spinoffs tend to be courageously experimental for the sake of appealing to specific niches of fans, and I find Theatrhythm Final Fantasy to encapsulate that notion undeniably strongly. Of course, that isn’t to say I never desire re-releases since I still yearn for modern ports of the older Tales titles as well as other games. I’m usually not a port beggar as I tend to look forward to newer releases rather than yearning for re-releases of older titles.
